Autor Wiadomość
Đrain
PostWysłany: Nie 2:41, 16 Gru 2012   Temat postu:

CZUPA KABRA !
Rekty
PostWysłany: Nie 1:57, 16 Gru 2012   Temat postu:

du ju spik polisz turwa
zandiskoul
PostWysłany: Nie 15:07, 11 Lis 2012   Temat postu: :)

its not my best time, but still a decent one. usually floats 2-4 minutes depending on how the maps are made out. dry maps being the quickest. with fog of war on, slows it down my time by about 1-2 minutes and taking it off speeds it up 1-2 minutes.

the Asian race is by far the strongest. 1v1 its just unstoppable. unless your 1v1 on a real world map and your still subject to a beating regardless, it just takes longer.
gaara
PostWysłany: Nie 18:38, 04 Lis 2012   Temat postu:

32:08, 1.10 patch ?
zandiskoul
PostWysłany: Sob 20:28, 03 Lis 2012   Temat postu: Hardcore Players Still Around?

I beat the CPU 1v7, time on clock 32:08, real world map size, low resources(non death match), normal resources on map, continental (which made is stupid hard).

I did not have time to get into advanced tech stages but I crushed em with European nights pretty fast. tried again with each race and still crushed 1v7 just a little bit slower by a few minutes.

I wont be able to play online until late January because I am in Afghanistan right now. Id like to play when i return if possible.

Id like to know how to get into the game code and make "patches"

I want to make a new AI. I know how to write with the script language really well. I make maps to test AI and see where the problems are right now. I have a long score sheet on it and id like to actually re balance the game.

I still make maps and have quite a few in progress. I have about 15 finished maps right now. A few were on the English forum for download a while back on the official site.

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