Autor Wiadomość
Binbin
PostWysłany: Pią 0:23, 22 Lis 2013   Temat postu: TPhmIEtRFf

Though I understand your point of view, I am way too close to the edge to not know that that, "free," money is going to be a life saver for those who are out pnnduiog the beat looking for jobs from shop to factory and have nothing to feed our family with these days. I know...we support my son and his family while they wait for SSD after a horrendous accident that left him unable to work. His wife works at Micky Ds since she lost her job.We are thankful this Christmas that my husband is still working and that I am available to be grandma after school and some evenings. God has given us thatgift.
Linear
PostWysłany: Wto 9:33, 06 Lis 2012   Temat postu:

i dont understand why you bother yourself with some strange someone's made translation since there is already a better one
if you want my confirmation then there it is: "my" translation is fine

also i dont see any reason in paying attention to 1.13a-1.13b changelog since you never played the former
zandiskoul
PostWysłany: Nie 19:04, 04 Lis 2012   Temat postu:

Actually there are some questions in there that i would still liked answered if anyone could. There are also some changes in that list that are different from linear's list. That is the main reason i even responded. Like mage spawn times? that isnt in the original.

i made it clear i was trying to help. i can also read it was done by google translate in the post Ethelion made. If someone does want to respond, 1, 4, 6, 10, 14, 20, 21, 23, 24 are of particular interest.

Normally someone just saying what others said, pointing out the obvious and not reading the original post is considered a troll. How you became a moderator is beyond me... I just wanted some help since there are CLEARLY some issues not mentioned before in the patches.
gaara
PostWysłany: Nie 18:34, 04 Lis 2012   Temat postu:

If you're complaining about the translation just take a look at Linear's post. The previous one was done by google translate.
zandiskoul
PostWysłany: Nie 18:25, 04 Lis 2012   Temat postu: Translation Edits and Questions

So i came back to take a better look at this and... I take for granted that i already know most of the horrible changes by heart from patch to patch(and some great ones Wink BUT Some things here i do not understand at all. Ill try to clear up some translation errors and find out what other things mean.



""Check out the single player game or Arabic walker costs 40 food.""

What is "Arabic walker" ?

1. Increased resistance to the shots of the chariot to 50%
-Chariots have 50% resistance to arrows

that is hilarious how its wrote. In a good way tho. Just one question.
Does this include damage from wizards?

2. Ninja attack speed reduced from 22 to 12 reduced cost to 70
-this is bullshit. the reason i say this is, they cant even move and attack a peasant like all other horse units... JUST TERRIBLE

3. Monk lost bonuses to SATRAP (P). The attack was increased by 1 production time decreased from 14s to 12s.
-What is "(P)" ?

4. Restoration of sensitivity to the priests shots Asian (50%)
-Asian priest take x% more/less damage from arrows/mages?

5. Increased production time samurai horse to 22s. (P)
-What is "(P)" ?

6. Premium Samurai on foot cavalry increased to 70%.
-on foot and cavalry are opposites. Bushido are horse samurai, Samurai are foot Samurai. What is a premium?

7. Reduction of horse archer hp Asia for 30 (90) increase of 1 attack. Increase in the cost of food to 110
-Reduced Asian horse archer to 90 from 120.

8. Cost increased to 150 Janissary food. Increased production time to the 25s. (P)
-Janissary food cost is now 150
-What is "(P)" ?

9. Premium satrap of the Samurai foot increased to 60%
-What is premium satrap of the samurai foot? Satrap is the melee unit for Arabians. Samurai are only on foot. Bushido are the horse version.


10. Walkers (Euro walker Arabic and ronin) received bonuses for the jihad warrior 100% (P)
-What is a walker? There are no walkers in the English translation. What is getting a bonus? Damage against jihads?

11. Spearman of the attack was reduced 2
-Arabic Spearman's attack was reduced by 2. What about European Pikemen?

13. Changed the cost of 120 food knight of 80 (P) and 30 gold 35 HP reduced by 10 (p) the defense reduced by 1 (P). Time invent armor plate 2 minutes
-Knights cost 80 food/XX gold. Their HP was reduced by 10.


14. HP gunner reduced by 15
-What is a gunner?

15. Increased defense crusader 2 (P) attack has been reduced by 1 HP increased by 20 (180)

16. Ballista attack speed reduction from 21 to 12.
-Thank you. They are so OP.

17. Increased the cost of missile turrets to 1200 with 700 in wood and stone.
-Should not cost more stone than a barracks, considering you have to invest so heavily in a technology tree and wait some significant time in game. If you rush these... you are retarded.

18. Walker euro has lost resistance to swords. (P) soldier cost reduced to 40 Arabic food; HP reduced by 10 (P); premium Arabic and ronin soldier on foot shooting and pike units of the euro is 200%.
-Plz... this is confusing as balls.

19. Resistance to the Crusader and the Samurai shots horse fell to 20%.
-Crusader and Bushido resistance to arrows is now 20%

20. Increased premiums peaks in the Arab and European cavalry to 600% (P)
-what is a "premium peaks" ?, Europeans do not have cavalry, they do have knights?


21. Invent trip cost increased to 1200 gold. (P)
-What is "Invent trip"?


22. Cost increased to 200 stone monastery and 200 food (P)
-Monastery cost increased to 200 food and 200 stone.


23. Reduced production time and the Asian Arab magicians to 30s. (P)
-Production time of Asian and Arabian Mages has been reduced to 30s. What about European mages?

24. The premium for the dragons attacks spacing reduced to 75% from 100%. (P)
- If i understood what a premium is, id be happier

25. Technology cost increased to 1200 gold jihad (P)
- REALLY ?? This is almost useless except in 1v1 tactics on rare occasion, and you jacked it UP ??



27. Increased cost of technology leadership to 1600 gold. invent time increased to 1 minute
-No.... There is no way you have that much gold, playing decent people, to have 1600 gold, that you do not want to spend on better units or technologies. You do not get that many hero units in a single game. The share of experience is VERY LOW because he has to stay alive AND kill things.


29. Increased attack speed genie to 22
- Honestly? a ninja was 50 HP will now swing slower, than a units with 300 HP. Asian units do not gain HP and Arabian do gain HP...

30. Increased premiums for individual priests to the magic 200%
-?
Ardwin
PostWysłany: Nie 3:05, 04 Lis 2012   Temat postu:

Ethelion napisał:
Instructions for patching:

Override data.wdt file in a folder in Packs in a folder Tzar
Data2.wdt remove a file in a folder in Packs in a folder Tzar
Overriden file in the folder Tzar.exe Tzar

Check the date in the lower right corner of the menu, you should write "1.13 18/08/2008."
Check out the single player game or Arabic walker costs 40 food.

List of changes 1.13a-1.13b

1. Increased resistance to the shots of the chariot to 50%
2. Ninja attack speed reduced from 22 to 12 reduced cost to 70
3. Monk lost bonuses to SATRAP (P). The attack was increased by 1 production time decreased from 14s to 12s.
4. Restoration of sensitivity to the priests shots Asian (50%)
5. Increased production time samurai horse to 22s. (P)
6. Premium Samurai on foot cavalry increased to 70%.
7. Reduction of horse archer hp Asia for 30 (90) increase of 1 attack. Increase in the cost of food to 110
8. Cost increased to 150 janissary food. Increased production time to the 25s. (P)
9. Premium satrap of the Samurai foot increased to 60%
10. Walkers (Euro walker Arabic and ronin) received bonuses for the jihad warrior 100% (P)
11. Spearman of the attack was reduced 2
12. Restored to the cost of heavy cavalry in food (100).
13. Changed the cost of 120 food knight of 80 (P) and 30 gold 35 HP reduced by 10 (p) the defense reduced by 1 (P). Time invent armor plate 2 minutes
14. HP gunner reduced by 15
15. Increased defense crusader 2 (P) attack has been reduced by 1 HP increased by 20 (180)
16. Balisty attack speed reduction from 21 to 12.
17. Increased the cost of missile turrets to 1200 with 700 in wood and stone.
18. Walker euro has lost resistance to swords. (P) soldier cost reduced to 40 Arabic food; HP reduced by 10 (P); premium Arabic and ronin soldier on foot shooting and pike units of the euro is 200%.
19. Resistance to the Crusader and the Samurai shots horse fell to 20%.
20. Increased premiums peaks in the Arab and European cavalry to 600% (P)
21. Invent trip cost increased to 1200 gold. (P)
22. Cost increased to 200 stone monastery and 200 food (P)
23. Reduced production time and the Asian Arab magicians to 30s. (P)
24. The premium for the dragons attacks spacing reduced to 75% from 100%. (P)
25. Technology cost increased to 1200 gold jihad (P)
26. Arabs received medical technology. (P)
27. Increased cost of technology leadership to 1600 gold. invent time increased to 1 minute
28. Increased strength of the home to 800
29. Increased attack speed genie to 22
30. Increased premiums for individual priests to the magic 200%

changes in 1.10 - 1.13b

1. Time inventing irrigation extended to 10min, a premium food box increased from 4 to 12.
2. Reduced to 400 gold cost of inventing the following technologies ninja mastery, medicine, seafood.
3. It is possible the invention of storing stock in Asian farm.
4. Shortened time inventing technologies jihad to 1 minute.
5. The cost of the house reduced to 50, build time reduced to 10 seconds. Strength increased to 800
6. Chariot attack increased by 2; defense increased by 2, the cost reduced to 125 food and 115 wood. They acquired resistance to the shots 50%
7. Defense ninja reduced by 4 stars live reduced to 50 increased to 100 mana Shortened production time from 20s to 12 cost was reduced from 120 gold to 70 gold. attack speed reduced to 12
8. Shortened production time and a monk up to 14 seconds from 20 seconds, increased attack by 1, expense decreased to 120 foods.
9. Reduced cost of 170 Asian priest gold to 70 gold. Attack is reduced by 4, increased defense by 2
10. Removed possibility of converting a monk at the priest. (to avoid bugowania)
11. Ronin increased to 60 hp, the cost to 50;
12. Samurai horse cost reduced to 120 food 50 gold
13. Reduced cost of a horse archer in Asia to 110 food 40 gold. attack increased by 1 production time was shortened from 20 to 17s.
14. The cost of foot samurai reduced to 100 food and 40 gold. Number of living increased by 20, was granted immunity to 15% of the shots and the cavalry bonuses 70%
15. Cost increased to 150 janissary food. Granted immunity to 40% of the shots.
16. Leveled vulnerability shots wiekiernikom satraps and monks.
17. Cost of the Arab soldier reduced to 40 food defense increased by 1
18. Satrap cost reduced to 100 foods. bonuses awarded to the samurai foot 60%.
19. Jihad Warrior HP increased from 75 to 85 Reduced cost to 70 food
20. Spearman defense increased by 3 attack by 1, abolished the susceptibility to attack infantry.
21. Reduced the cost of the knight to 30 gold production time reduced from 22s to 16s;
22. Crusader attack reduced by 1
23. Cost gunner reduced to 40 gold and 70 food; attack increased by 3 about 10 hp
24. Wiekiernika cost has been reduced to 80 food.
25. Horse melee units received a bonus 50% shooting against foot units.
26. Samurai crusader on horseback, and received immunity for 20% of the shots
27. Increased premiums piechóra Arab and ronin euros and pike on foot unit shooting up to 200%.
28. Reduced the cost of the stone golem from 600 mana to 300 mana.
29. Reduced cost of the genie of the 50 gold to 40 gold. attack speed increased to 22 from 15
30. Premium in the attack cast blessings be reduced to 3 to 5.
31. Priests The bonus to magical beings reduced to 200% from 300%.
32. The cost of heavy cavalry reduced to 100 food and 20 gold
33. The cost of freezing was increased to 100 mana, 20 damage instead of asking 40
34. Duration of madness battle reduced to 7 seconds.
35. Damage from a single shock of fiery rain reduced to 7 (of strokes is 20). Inflicts 7-140 instead of 40-800 injuries.
36. Balisty attack speed reduction from 21 to 12.
37. Increased the cost of missile turrets to 1200 wood and 700 stone.

Ballisty = ballista


One question, a good translation? : P


qurwa kto tu dodał nowy post, nie goarniam tej fazy, chyba na złość dla mnie !
zandiskoul
PostWysłany: Sob 20:45, 03 Lis 2012   Temat postu:

Linear napisał:
Here you go:


this is a legit translation... just a bit saddening some shit got so nerfed.
Ethelion
PostWysłany: Nie 16:07, 31 Sty 2010   Temat postu:

TzarPRO napisał:
Thank you a lot. Looks like a professional translation.



I used the translator, because the text is too big and i do not wan't tdo it. I am lazy ;p
TzarPRO
PostWysłany: Nie 8:51, 31 Sty 2010   Temat postu:

Thank you a lot. Looks like a professional translation.
Linear
PostWysłany: Sob 10:53, 30 Sty 2010   Temat postu:

Here you go:

1.10-1.13b

1. Inventing duration of irrigation increased to 10min; bonus to food collected from fields increased from +4 to +12.
2. Cost of following technologies decreased to 400 gold: ninja, mastery, medicine, sea food.
3. Technology 'supply storage' is now available in Asian farm.
4. Inventing duration of Jihad decreased to 1 min.
5. Cost of house decreased to 50 wood; construction duration decreased to 10s; HP increased to 800.
6. Charriot's attack increased by 3; defence increased by 2; cost decreased to 125 food and 115 wood. It gained arrow resistance (50%).
7. Ninja's defence decreased by 4; hp decreased to 50; mana increased to 100; training duration decreased from 20 to 12s. Cost decreased from 120 to 70 gold; attack speed rate decreased to 12.
8. Monk's training duration decreased to 14s; attack increased by 1; cost decreased to 120 food.
9. Asian priest's cost decreased from 170 to 70 gold; attack decreased by 4; defence increased by 2;
10. A monk can't turn into a Asian priest now(to avoid using the bug).
11. Ronin's hp increased to 60; cost increased to 50 food.
12. Horse samurai's cost decreased to 120 food and 50 gold.
13. Asian horse archer's cost decreased to 110 food and 40 gold; attack increased by 1; training duration decreased to 17s.
14. Foot samurai's decreased to 100 food and 40 gold; hp increased by 20; provided arrow resistance (15%) and bonus agains cavalry (70%).
15. Enichar's cost increased to 150 food. Provided arrow resistance (40%).
16. Removed arrow vulnerability of satraps, macemen and monks.
17. Arab footman's cost decreased to 40 food, defence increased by 1;
18. Satrap's cost decreased to 100food; provided bonus against foot samurai (+60%).
19. Jihad's warrior hp increased from 75 to 85; cost decreased to 70 food.
20. Spearman's defence increased by 3; attack increased by 1; removed vulnerability to footman's attacks.
21. Knight's cost decreased to 30 gold, training duration decreased from 22 to 16s.
22. Crusader's attack decresed by 1.
23. Longbowman's cost decreased to 40 gold and 70 food, attack increased by 3, hp increased by 10.
24. Maceman cost decreased to 80 food.
25. Hand-to-hand cavalry gained bonus agains foot arrow units (50%).
26. Horse samurai and crusaders gained arrow resistance (20%).
27. Arab footman's and ronin's bonus against Europan pikeman and foot arrow units inreased to +200%.
28. Stone gollem's cost decreased from 600 to 300 mana.
29. Jinn's cost decreased from 50 to 40 gold; attack speed rate increased to 22 from 15.
30. Bonus to attack of blessing decreased from +5 to +3.
31. Priest's bonus agains magic creatures decresed from +300% to +200%.
32. Heavy cavalry cost decreased to 100 food and 20 gold.
33. cost of freezing increased to 100 mana, it deals 20 damage instead of 40.
34. Berserk's duration decreased to 7s.
35. Damage dealt by a single hit of fire rain decreased to 7(there are 20 hits). It deals 7-140 damage instead of 40-800.
36. Ballista's attack speed rate decreased from 21 to 12.
37. Cost of rocket tower increased to 1200 wood and 700 stone.
TzarPRO
PostWysłany: Czw 17:42, 28 Sty 2010   Temat postu:

Can anyone help me? I will do the same work with less information otherwise.
TzarPRO
PostWysłany: Wto 17:22, 26 Sty 2010   Temat postu:

Thank you for your effort, but it doesn't look like a correct translation. Many words are translated in a very curious way and some of them are not translated at all. I am really sorry, but I would like to receive a better translation Sad.
Ethelion
PostWysłany: Wto 17:01, 26 Sty 2010   Temat postu:

Instructions for patching:

Override data.wdt file in a folder in Packs in a folder Tzar
Data2.wdt remove a file in a folder in Packs in a folder Tzar
Overriden file in the folder Tzar.exe Tzar

Check the date in the lower right corner of the menu, you should write "1.13 18/08/2008."
Check out the single player game or Arabic walker costs 40 food.

List of changes 1.13a-1.13b

1. Increased resistance to the shots of the chariot to 50%
2. Ninja attack speed reduced from 22 to 12 reduced cost to 70
3. Monk lost bonuses to SATRAP (P). The attack was increased by 1 production time decreased from 14s to 12s.
4. Restoration of sensitivity to the priests shots Asian (50%)
5. Increased production time samurai horse to 22s. (P)
6. Premium Samurai on foot cavalry increased to 70%.
7. Reduction of horse archer hp Asia for 30 (90) increase of 1 attack. Increase in the cost of food to 110
8. Cost increased to 150 janissary food. Increased production time to the 25s. (P)
9. Premium satrap of the Samurai foot increased to 60%
10. Walkers (Euro walker Arabic and ronin) received bonuses for the jihad warrior 100% (P)
11. Spearman of the attack was reduced 2
12. Restored to the cost of heavy cavalry in food (100).
13. Changed the cost of 120 food knight of 80 (P) and 30 gold 35 HP reduced by 10 (p) the defense reduced by 1 (P). Time invent armor plate 2 minutes
14. HP gunner reduced by 15
15. Increased defense crusader 2 (P) attack has been reduced by 1 HP increased by 20 (180)
16. Balisty attack speed reduction from 21 to 12.
17. Increased the cost of missile turrets to 1200 with 700 in wood and stone.
18. Walker euro has lost resistance to swords. (P) soldier cost reduced to 40 Arabic food; HP reduced by 10 (P); premium Arabic and ronin soldier on foot shooting and pike units of the euro is 200%.
19. Resistance to the Crusader and the Samurai shots horse fell to 20%.
20. Increased premiums peaks in the Arab and European cavalry to 600% (P)
21. Invent trip cost increased to 1200 gold. (P)
22. Cost increased to 200 stone monastery and 200 food (P)
23. Reduced production time and the Asian Arab magicians to 30s. (P)
24. The premium for the dragons attacks spacing reduced to 75% from 100%. (P)
25. Technology cost increased to 1200 gold jihad (P)
26. Arabs received medical technology. (P)
27. Increased cost of technology leadership to 1600 gold. invent time increased to 1 minute
28. Increased strength of the home to 800
29. Increased attack speed genie to 22
30. Increased premiums for individual priests to the magic 200%

changes in 1.10 - 1.13b

1. Time inventing irrigation extended to 10min, a premium food box increased from 4 to 12.
2. Reduced to 400 gold cost of inventing the following technologies ninja mastery, medicine, seafood.
3. It is possible the invention of storing stock in Asian farm.
4. Shortened time inventing technologies jihad to 1 minute.
5. The cost of the house reduced to 50, build time reduced to 10 seconds. Strength increased to 800
6. Chariot attack increased by 2; defense increased by 2, the cost reduced to 125 food and 115 wood. They acquired resistance to the shots 50%
7. Defense ninja reduced by 4 stars live reduced to 50 increased to 100 mana Shortened production time from 20s to 12 cost was reduced from 120 gold to 70 gold. attack speed reduced to 12
8. Shortened production time and a monk up to 14 seconds from 20 seconds, increased attack by 1, expense decreased to 120 foods.
9. Reduced cost of 170 Asian priest gold to 70 gold. Attack is reduced by 4, increased defense by 2
10. Removed possibility of converting a monk at the priest. (to avoid bugowania)
11. Ronin increased to 60 hp, the cost to 50;
12. Samurai horse cost reduced to 120 food 50 gold
13. Reduced cost of a horse archer in Asia to 110 food 40 gold. attack increased by 1 production time was shortened from 20 to 17s.
14. The cost of foot samurai reduced to 100 food and 40 gold. Number of living increased by 20, was granted immunity to 15% of the shots and the cavalry bonuses 70%
15. Cost increased to 150 janissary food. Granted immunity to 40% of the shots.
16. Leveled vulnerability shots wiekiernikom satraps and monks.
17. Cost of the Arab soldier reduced to 40 food defense increased by 1
18. Satrap cost reduced to 100 foods. bonuses awarded to the samurai foot 60%.
19. Jihad Warrior HP increased from 75 to 85 Reduced cost to 70 food
20. Spearman defense increased by 3 attack by 1, abolished the susceptibility to attack infantry.
21. Reduced the cost of the knight to 30 gold production time reduced from 22s to 16s;
22. Crusader attack reduced by 1
23. Cost gunner reduced to 40 gold and 70 food; attack increased by 3 about 10 hp
24. Wiekiernika cost has been reduced to 80 food.
25. Horse melee units received a bonus 50% shooting against foot units.
26. Samurai crusader on horseback, and received immunity for 20% of the shots
27. Increased premiums piechóra Arab and ronin euros and pike on foot unit shooting up to 200%.
28. Reduced the cost of the stone golem from 600 mana to 300 mana.
29. Reduced cost of the genie of the 50 gold to 40 gold. attack speed increased to 22 from 15
30. Premium in the attack cast blessings be reduced to 3 to 5.
31. Priests The bonus to magical beings reduced to 200% from 300%.
32. The cost of heavy cavalry reduced to 100 food and 20 gold
33. The cost of freezing was increased to 100 mana, 20 damage instead of asking 40
34. Duration of madness battle reduced to 7 seconds.
35. Damage from a single shock of fiery rain reduced to 7 (of strokes is 20). Inflicts 7-140 instead of 40-800 injuries.
36. Balisty attack speed reduction from 21 to 12.
37. Increased the cost of missile turrets to 1200 wood and 700 stone.

Ballisty = ballista


One question, a good translation? : P
TzarPRO
PostWysłany: Wto 13:57, 26 Sty 2010   Temat postu:

Hello. I wanted to publish patches 1.13a and 1.13b to TzarLive. But I encountered one problem - I do not know some essential things about them. I would be glad if developers of these patches can help me.

Here is a file of changes, written in polish: www.tzarlive.com/test/Info.txt . Could anyone translate it into english?

And some other questions, that are the same for 1.13a and 1.13b patches:
1) Who is a developer of the patch?
2) When was it officialy released?
3) What was the main few (or only one) reasons of creating it?
4) Something else, that would be necessary to know for a common user Smile.

Thank you very much for making your production more known Smile.
TzarPRO
PostWysłany: Śro 18:47, 20 Sty 2010   Temat postu:

You can find it here: www.tzarlive.com/upload/patch/Patch_1.13b.zip .
I also wanted to offer you to use 1.10 patch instead. It's more popular and (only my personal opinion) a little better.

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